Defending

Basics
In the case of defending the purpose is to prevent success of the attacker to reach goals and cause critical losses to the attacker. Sometimes it is wisest to move troops outside of own village: to save them and get time to strengthen them - if the opponent’s military force is overwhelming and losses seem inevitable.

The defender can win the battle even in cases where his army is smaller, if unit formation is optimized against the attackers, the Village Wall is well-developed to give a strong defensive bonus. Sometimes the luck in the battle is on the defender’s side.

Wall effect
Wall boosts all defending troops existing in village at time of battle.

Reinforcing
Other players can send reinforcements to boost village defence. During battle all troops are joinging to defending side as one "super army".

Defence options
In Garrison it is possible to set how troops are behaving in case of attack. Setting evade on means that troops will "surrender" and do not join to fight IF the attacker battle strength  is larger than defender battle strength.

Other option is to set what kind of reinforcements are allowed to be in the village. This setting has three options:
 * 1) No reinforcements at all
 * 2) Reinforcements only from coalition members
 * 3) All reinforcements allowed